﻿#pragma once

// Name: SeaOfThieves, Version: 2.0.23


/*!!DEFINE!!*/

/*!!HELPER_DEF!!*/

/*!!HELPER_INC!!*/

#ifdef _MSC_VER
	#pragma pack(push, 0x01)
#endif

namespace CG
{
//---------------------------------------------------------------------------
// Classes
//---------------------------------------------------------------------------

// BlueprintGeneratedClass wsp_cave_rocks_08.wsp_cave_rocks_08_C
// 0x0028 (FullSize[0x0490] - InheritedSize[0x0468])
class Awsp_cave_rocks_08_C : public ABP_Placement_HeightDrop_C
{
public:
	class UStaticMeshComponent*                        StaticMesh;                                                // 0x0468(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
	class UStaticMeshComponent*                        StaticMesh1;                                               // 0x0470(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
	class UStaticMeshComponent*                        StaticMeshComponent01;                                     // 0x0478(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
	class UStaticMeshComponent*                        StaticMeshComponent0;                                      // 0x0480(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
	class USceneComponent*                             SharedRoot;                                                // 0x0488(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)


	static UClass* StaticClass()
	{
		static auto ptr = UObject::FindClass("BlueprintGeneratedClass wsp_cave_rocks_08.wsp_cave_rocks_08_C");
		return ptr;
	}



	void UserConstructionScript();
	void AfterRead();
	void BeforeDelete();

};

}

#ifdef _MSC_VER
	#pragma pack(pop)
#endif
