/*
 * Copyright (C) 2020 Recep Aslantas
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "../common.h"

GPU_EXPORT
GPUBuffer*
GPUNewBuffer(GPUDevice * __restrict device,
             size_t                 len,
             GPUResourceOptions     options) {
  GPUApi *api;

  if (!(api = gpuActiveGPUApi()))
    return NULL;
  
  return api->buf.newBuffer(device, len, options);
}

GPU_EXPORT
size_t
gpuBufferLength(GPUBuffer * __restrict buff) {
  GPUApi *api;

  if (!(api = gpuActiveGPUApi()))
    return 0;
  
  return api->buf.length(buff);
}

GPU_EXPORT
GPUBuffer*
gpuBufferContents(GPUBuffer * __restrict buff) {
  GPUApi *api;

  if (!(api = gpuActiveGPUApi()))
    return NULL;
  
  return api->buf.contents(buff);
}
