#include "ScreenModes.hpp"

void UEP::ScreenMode::reset(const std::string& accumulatedString, std::string& sequence, std::string& buffer, size_t& index, UEPColourSequence& currentColour, ParserInfo& info)
{

}

void UEP::ScreenMode::normal(const std::string& accumulatedString, std::string& sequence, std::string& buffer, size_t& index, UEPColourSequence& currentColour, ParserInfo& info)
{

}