// utf by pietro gagliardi (andlabs) — https://github.com/andlabs/utf/
// 10 november 2016

#ifdef __cplusplus
extern "C"
{
#endif

#include <stddef.h>
#include <stdint.h>

    // if nElem == 0, assume the buffer has no upper limit and is '\0' terminated
    // otherwise, assume buffer is NOT '\0' terminated but is bounded by nElem *elements*

    extern size_t utf8EncodeRune(uint32_t rune, char *encoded);
    extern const char *utf8DecodeRune(const char *s, size_t nElem, uint32_t *rune);
    extern size_t utf16EncodeRune(uint32_t rune, uint16_t *encoded);
    extern const uint16_t *utf16DecodeRune(const uint16_t *s, size_t nElem, uint32_t *rune);

    extern size_t utf8RuneCount(const char *s, size_t nElem);
    extern size_t utf8UTF16Count(const char *s, size_t nElem);
    extern size_t utf16RuneCount(const uint16_t *s, size_t nElem);
    extern size_t utf16UTF8Count(const uint16_t *s, size_t nElem);

#ifdef __cplusplus
}

// Provide overloads on Windows for using these functions with wchar_t and WCHAR when wchar_t is a keyword in C++ mode (the default).
// Otherwise, you'd need to cast to pass a wchar_t pointer, WCHAR pointer, or equivalent to these functions.
// We use __wchar_t to be independent of the setting; see https://blogs.msdn.microsoft.com/oldnewthing/20161201-00/?p=94836 (ironically posted one day after I initially wrote this code!).
// TODO check this on MinGW-w64
// TODO check this under /Wall
// TODO C-style casts enough? or will that fail in /Wall?
// TODO same for UniChar/unichar on Mac? if both are unsigned then we have nothing to worry about
#if defined(_MSC_VER)

inline size_t utf16EncodeRune(uint32_t rune, __wchar_t *encoded)
{
    return utf16EncodeRune(rune, reinterpret_cast<uint16_t *>(encoded));
}

inline const __wchar_t *utf16DecodeRune(const __wchar_t *s, size_t nElem, uint32_t *rune)
{
    const uint16_t *ret;

    ret = utf16DecodeRune(reinterpret_cast<const uint16_t *>(s), nElem, rune);
    return reinterpret_cast<const __wchar_t *>(ret);
}

inline size_t utf16RuneCount(const __wchar_t *s, size_t nElem)
{
    return utf16RuneCount(reinterpret_cast<const uint16_t *>(s), nElem);
}

inline size_t utf16UTF8Count(const __wchar_t *s, size_t nElem)
{
    return utf16UTF8Count(reinterpret_cast<const uint16_t *>(s), nElem);
}

#endif

#endif
