#pragma once

#include <Python.h>

// color
PyDoc_STRVAR(PointLight_color_doc,
             "Point Light Color.\n"
             "Type: Vec3\n");

// intensity
PyDoc_STRVAR(PointLight_intensity_doc,
             "Point Light Intensity.\n"
             "Type: float\n");

// position
PyDoc_STRVAR(PointLight_position_doc,
             "Point Light Position.\n"
             "Type: Vec3\n");

// range
PyDoc_STRVAR(PointLight_range_doc,
             "Point Light Range.\n"
             "Type: float\n");
