Surn commited on
Commit
19aa581
·
1 Parent(s): 08f056f

undo background

Browse files
Files changed (2) hide show
  1. app.py +1 -1
  2. wrdler/ui.py +2 -2
app.py CHANGED
@@ -17,7 +17,7 @@ def main(opened=False):
17
  )
18
 
19
  st.markdown(
20
- "<style>div[data-testid='stSidebar'] { display: none !important; }</style>",
21
  unsafe_allow_html=True,
22
  )
23
 
 
17
  )
18
 
19
  st.markdown(
20
+ "<style>div[data-testid='stSidebar'], .element-container.st-emotion-cache-6zw7lf.e1wguzas1:nth-child(3), .element-container.st-emotion-cache-6zw7lf.e1wguzas1:nth-child(4), .element-container.st-emotion-cache-1vo6xi6.e1wguzas1:nth-child(5), .element-container.st-emotion-cache-1vo6xi6.e1wguzas1:nth-child(2) { display: none !important; }</style>",
21
  unsafe_allow_html=True,
22
  )
23
 
wrdler/ui.py CHANGED
@@ -542,7 +542,7 @@ def _on_free_letter_click(letter: str, state: GameState) -> None:
542
  else:
543
  play_sound_effect("miss", volume=(st.session_state.get("effects_volume", 50) / 100))
544
 
545
- st.rerun()
546
 
547
  def _render_free_letters(state: GameState):
548
  """Render the free letter selection interface."""
@@ -1768,7 +1768,7 @@ def _render_game_tab():
1768
  """
1769
  _init_session()
1770
  st.markdown(ocean_background_css, unsafe_allow_html=True)
1771
- inject_ocean_layers() # <-- add the animated layers
1772
  _render_header()
1773
 
1774
  state = _to_state()
 
542
  else:
543
  play_sound_effect("miss", volume=(st.session_state.get("effects_volume", 50) / 100))
544
 
545
+ # st.rerun()
546
 
547
  def _render_free_letters(state: GameState):
548
  """Render the free letter selection interface."""
 
1768
  """
1769
  _init_session()
1770
  st.markdown(ocean_background_css, unsafe_allow_html=True)
1771
+ # inject_ocean_layers() # <-- add the animated layers
1772
  _render_header()
1773
 
1774
  state = _to_state()