#pragma once

// Main header file - include into application for complete access

#include <glad/glad.h>
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <imgui.h>

#include "GLCore/Core/Application.h"
#include "GLCore/Core/Input.h"
#include "GLCore/Core/KeyCodes.h"
#include "GLCore/Core/MouseButtonCodes.h"