#pragma once

#include "il2cpp.h"

void Dpr_UI_UIManager___c__DisplayClass213_0___ctor (Dpr_UI_UIManager___c__DisplayClass213_0_o* __this, const MethodInfo* method_info);
bool Dpr_UI_UIManager___c__DisplayClass213_0___LoadSpritePokemonLarge_b__0 (Dpr_UI_UIManager___c__DisplayClass213_0_o* __this, Dpr_UI_UIManager_CacheSpritePokemonParam_o* x, const MethodInfo* method_info);
