﻿#include "pch-cpp.hpp"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <limits>
#include <stdint.h>



// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.Playables.PlayableDirector>
struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// System.String
struct String_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;

IL2CPP_EXTERN_C RuntimeClass* PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;


IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct U3CModuleU3E_t30BE97772842985A3AF723FA1759387A3E79C563 
{
};
struct Il2CppArrayBounds;

// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F  : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};

// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 
{
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;
};

struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;
};

// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F 
{
	// System.Double System.Double::m_value
	double ___m_value_0;
};

// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2  : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};

struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};

// UnityEngine.Playables.FrameRate
struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E 
{
	// System.Int32 UnityEngine.Playables.FrameRate::m_Rate
	int32_t ___m_Rate_8;
};

struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields
{
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_24Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_24Fps_0;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_23_976Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_23_976Fps_1;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_25Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_25Fps_2;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_30Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_30Fps_3;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_29_97Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_29_97Fps_4;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_50Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_50Fps_5;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_60Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_60Fps_6;
	// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_59_94Fps
	FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_59_94Fps_7;
};

// System.IntPtr
struct IntPtr_t 
{
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;
};

struct IntPtr_t_StaticFields
{
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;
};

// UnityEngine.PropertyName
struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 
{
	// System.Int32 UnityEngine.PropertyName::id
	int32_t ___id_0;
};

// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 
{
	union
	{
		struct
		{
		};
		uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
	};
};

// System.Delegate
struct Delegate_t  : public RuntimeObject
{
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject* ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::extra_arg
	intptr_t ___extra_arg_5;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_6;
	// System.IntPtr System.Delegate::interp_method
	intptr_t ___interp_method_7;
	// System.IntPtr System.Delegate::interp_invoke_impl
	intptr_t ___interp_invoke_impl_8;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t* ___method_info_9;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t* ___original_method_info_10;
	// System.DelegateData System.Delegate::data
	DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
	// System.Boolean System.Delegate::method_is_virtual
	bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	intptr_t ___interp_method_7;
	intptr_t ___interp_invoke_impl_8;
	MethodInfo_t* ___method_info_9;
	MethodInfo_t* ___original_method_info_10;
	DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
	int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	intptr_t ___interp_method_7;
	intptr_t ___interp_invoke_impl_8;
	MethodInfo_t* ___method_info_9;
	MethodInfo_t* ___original_method_info_10;
	DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
	int32_t ___method_is_virtual_12;
};

// UnityEngine.Playables.DirectorWrapMode
struct DirectorWrapMode_t25EBFAAB0FD6C649DD657C6A0A6EB3FB2ACC1A99 
{
	// System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
	int32_t ___value___2;
};

// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C  : public RuntimeObject
{
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;
};

struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.Playables.PlayState
struct PlayState_tC54D3C31D69D8394457D7EC5712E56B0891A5750 
{
	// System.Int32 UnityEngine.Playables.PlayState::value__
	int32_t ___value___2;
};

// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E 
{
	// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
	uint32_t ___m_Version_1;
};

// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3  : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};

// System.MulticastDelegate
struct MulticastDelegate_t  : public Delegate_t
{
	// System.Delegate[] System.MulticastDelegate::delegates
	DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
	Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
	Delegate_t_marshaled_com** ___delegates_13;
};

// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A  : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};

// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87  : public MulticastDelegate_t
{
};

// System.Action`1<UnityEngine.Playables.PlayableDirector>
struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F  : public MulticastDelegate_t
{
};

// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA  : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};

// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E  : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};

// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475  : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
	// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::played
	Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___played_4;
	// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::paused
	Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___paused_5;
	// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::stopped
	Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___stopped_6;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif


// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;

// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::GetGraphHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame(UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___frameRate0, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___id0, bool* ___idValid1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret0, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.Playables.PlayableDirector>::Invoke(T)
inline void Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline (Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___obj0, const RuntimeMethod* method)
{
	((  void (*) (Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method);
}
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::get_state()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_state_m49AFA6EADEACC4A020AB14F4FA6F32FC1925A93C (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	int32_t V_0 = 0;
	{
		int32_t L_0;
		L_0 = PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE(__this, NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::get_extrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_extrapolationMode_m942C1A4A49D9D81DF54B742A0EFE22ED6D6BCDDD (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	int32_t V_0 = 0;
	{
		int32_t L_0;
		L_0 = PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A(__this, NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Playables.PlayableAsset UnityEngine.Playables.PlayableDirector::get_playableAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var);
		s_Il2CppMethodInitialized = true;
	}
	PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_0 = NULL;
	{
		ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_0;
		L_0 = PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24(__this, NULL);
		V_0 = ((PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E*)IsInstClass((RuntimeObject*)L_0, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var));
		goto IL_000f;
	}

IL_000f:
	{
		PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::get_playableGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_get_playableGraph_m57400FA3DC53BEB44ECEEFCA0A07EC7B8DAEAB7F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0;
		L_0 = PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896(__this, NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::Play(UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Play_m6816CC7327CAE3BDA0B6AB7A73EED4315D2DC57B (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) 
{
	{
		FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_0 = ___frameRate0;
		PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5(__this, L_0, NULL);
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::set_time(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, double ___value0, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, double);
	static PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_set_time_mCC149D4694C248ABAD39BE32912168655BD7A8D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::set_time(System.Double)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Double UnityEngine.Playables.PlayableDirector::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef double (*PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_get_time_m97D770710A5150E8E72DE2A5677E37D59C4BE357_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::get_time()");
	double icallRetVal = _il2cpp_icall_func(__this);
	return icallRetVal;
}
// System.Double UnityEngine.Playables.PlayableDirector::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef double (*PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_get_duration_mEA5C8076E9806A26B9E9075D07485CBF7046E1F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::get_duration()");
	double icallRetVal = _il2cpp_icall_func(__this);
	return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableDirector::Evaluate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_Evaluate_m642F91B545243B203F7517EF5F44F09FFD3C7842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Evaluate()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame(UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_mBD1EEDB85731D65E97110798197A72D2079ED9D5 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___frameRate0, const RuntimeMethod* method) 
{
	{
		PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F(__this, (&___frameRate0), NULL);
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_Play_m937BA3BFAA11918A42D9D7874C0668DDD4B40988_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Play()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Playables.PlayableDirector::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_Stop_m60A3AA3874D92B4740A312ECA0E76210D04F207E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Stop()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Playables.PlayableDirector::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_Pause_mC5749A3523008A3FD9E9E001999A88EE030FD104_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Pause()");
	_il2cpp_icall_func(__this);
}
// UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue(UnityEngine.PropertyName,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_m635841386147673FFBBEF0CD9DA908337F3C97C8 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___id0, bool* ___idValid1, const RuntimeMethod* method) 
{
	{
		bool* L_0 = ___idValid1;
		Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
		L_1 = PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106(__this, (&___id0), L_0, NULL);
		return L_1;
	}
}
// UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key0, const RuntimeMethod* method) 
{
	typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
	static PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)");
	Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(__this, ___key0);
	return icallRetVal;
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableDirector::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef int32_t (*PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_GetPlayState_m530EE60FE30CAAB5BCA57F96C93964A26DD254BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetPlayState()");
	int32_t icallRetVal = _il2cpp_icall_func(__this);
	return icallRetVal;
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::GetWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef int32_t (*PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_GetWrapMode_m91F64F0166340F3C55911879B448B32C3271686A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetWrapMode()");
	int32_t icallRetVal = _il2cpp_icall_func(__this);
	return icallRetVal;
}
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableDirector::GetGraphHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableDirector_GetGraphHandle_m71F1BC34DF71AAACDDC44ACC74FFD66200875896 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC(__this, (&V_0), NULL);
		PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.ScriptableObject UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*);
	static PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_Internal_GetPlayableAsset_m74CF2B5E24E39114ED3A256185175BCC2CF31F24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::Internal_GetPlayableAsset()");
	ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func(__this);
	return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPlay_m7F75DBA4355DAA92F53AC337BB952069B63081A0 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	bool V_0 = false;
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___played_4;
		V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001b;
		}
	}
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___played_4;
		NullCheck(L_2);
		Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL);
	}

IL_001b:
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorPause_m1B8EE7CBD23957C664AA417A9261194DFFFADFE1 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	bool V_0 = false;
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___paused_5;
		V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001b;
		}
	}
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___paused_5;
		NullCheck(L_2);
		Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL);
	}

IL_001b:
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorStop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_SendOnPlayableDirectorStop_m4E9AEB579B8EA66ECC6FA9BE23BBF7973AB3EDD7 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) 
{
	bool V_0 = false;
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_0 = __this->___stopped_6;
		V_0 = (bool)((!(((RuntimeObject*)(Action_1_tB645F646DB079054A9500B09427CB02A88372D3F*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001b;
		}
	}
	{
		Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* L_2 = __this->___stopped_6;
		NullCheck(L_2);
		Action_1_Invoke_m1DDC149E3BDDF7CAA1CCEBDA6D58D6971F126303_inline(L_2, __this, NULL);
	}

IL_001b:
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___frameRate0, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*);
	static PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_PlayOnFrame_Injected_mCEFF5F4072CEE5D6747E9D87FAB0F2E734432D0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::PlayOnFrame_Injected(UnityEngine.Playables.FrameRate&)");
	_il2cpp_icall_func(__this, ___frameRate0);
}
// UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___id0, bool* ___idValid1, const RuntimeMethod* method) 
{
	typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*, bool*);
	static PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_GetReferenceValue_Injected_mE46AABB378E696DF9A413D98D24E1AA0A312D106_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetReferenceValue_Injected(UnityEngine.PropertyName&,System.Boolean&)");
	Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(__this, ___id0, ___idValid1);
	return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___ret0, const RuntimeMethod* method) 
{
	typedef void (*PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn) (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
	static PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableDirector_GetGraphHandle_Injected_m87F152D8E0409BB86B61BBC264DF9D1017E80FCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableDirector::GetGraphHandle_Injected(UnityEngine.Playables.PlayableGraph&)");
	_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) 
{
	typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method);
	((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
