''' Fvtk module implements simple visualization functions using VTK.

The main idea is the following:
A window can have one or more renderers. A renderer can have none, one or more actors. Examples of actors are a sphere, line, point etc.
You basically add actors in a renderer and in that way you can visualize the forementioned objects e.g. sphere, line ...

Examples
---------
>>> from dipy.viz import fvtk
>>> r=fvtk.ren()
>>> a=fvtk.axes()
>>> fvtk.add(r,a)
>>> #fvtk.show(r)

For more information on VTK there many neat examples in
http://www.vtk.org/Wiki/VTK/Tutorials/External_Tutorials
'''
from __future__ import division, print_function, absolute_import

from dipy.utils.six.moves import xrange

import types

import numpy as np

from dipy.core.ndindex import ndindex

# Conditional import machinery for vtk
from ..utils.optpkg import optional_package

# Allow import, but disable doctests if we don't have vtk
vtk, have_vtk, setup_module = optional_package('vtk')
colors, have_vtk_colors, _ = optional_package('vtk.util.colors')

cm, have_matplotlib, _ = optional_package('matplotlib.cm')
if have_matplotlib:
    get_cmap = cm.get_cmap
else:
    from dipy.data import get_cmap

# a track buffer used only with picking tracks
track_buffer = []
# indices buffer for the tracks
ind_buffer = []
# tempory renderer used only with picking tracks
tmp_ren = None

if have_vtk:

    major_version = vtk.vtkVersion.GetVTKMajorVersion()

    # Create a text mapper and actor to display the results of picking.
    textMapper = vtk.vtkTextMapper()
    tprop = textMapper.GetTextProperty()
    tprop.SetFontFamilyToArial()
    tprop.SetFontSize(10)
    # tprop.BoldOn()
    # tprop.ShadowOn()
    tprop.SetColor(1, 0, 0)
    textActor = vtk.vtkActor2D()
    textActor.VisibilityOff()
    textActor.SetMapper(textMapper)
    # Create a cell picker.
    picker = vtk.vtkCellPicker()


def ren():
    '''Create a renderer.

    Returns
    -------
    v : vtkRenderer() object
        Renderer.

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> import numpy as np
    >>> r=fvtk.ren()
    >>> lines=[np.random.rand(10,3)]
    >>> c=fvtk.line(lines, fvtk.colors.red)
    >>> fvtk.add(r,c)
    >>> #fvtk.show(r)
    '''
    return vtk.vtkRenderer()


def add(ren, a):
    ''' Add a specific actor
    '''
    if isinstance(a, vtk.vtkVolume):
        ren.AddVolume(a)
    else:
        ren.AddActor(a)


def rm(ren, a):
    ''' Remove a specific actor
    '''
    ren.RemoveActor(a)


def clear(ren):
    ''' Remove all actors from the renderer
    '''
    ren.RemoveAllViewProps()


def rm_all(ren):
    ''' Remove all actors from the renderer
    '''
    clear(ren)


def _arrow(pos=(0, 0, 0), color=(1, 0, 0), scale=(1, 1, 1), opacity=1):
    ''' Internal function for generating arrow actors.
    '''
    arrow = vtk.vtkArrowSource()
    # arrow.SetTipLength(length)

    arrowm = vtk.vtkPolyDataMapper()

    if major_version <= 5:
        arrowm.SetInput(arrow.GetOutput())
    else:
        arrowm.SetInputData(arrow.GetOutput())

    arrowa = vtk.vtkActor()
    arrowa.SetMapper(arrowm)

    arrowa.GetProperty().SetColor(color)
    arrowa.GetProperty().SetOpacity(opacity)
    arrowa.SetScale(scale)

    return arrowa


def axes(scale=(1, 1, 1), colorx=(1, 0, 0), colory=(0, 1, 0), colorz=(0, 0, 1),
         opacity=1):
    """ Create an actor with the coordinate's system axes where
    red = x, green = y, blue =z.

    Parameters
    ----------
    scale : tuple (3,)
        axes size e.g. (100, 100, 100)
    colorx : tuple (3,)
        x-axis color. Default red.
    colory : tuple (3,)
        y-axis color. Default blue.
    colorz : tuple (3,)
        z-axis color. Default green.

    Returns
    -------
    vtkAssembly

    """

    arrowx = _arrow(color=colorx, scale=scale, opacity=opacity)
    arrowy = _arrow(color=colory, scale=scale, opacity=opacity)
    arrowz = _arrow(color=colorz, scale=scale, opacity=opacity)

    arrowy.RotateZ(90)
    arrowz.RotateY(-90)

    ass = vtk.vtkAssembly()
    ass.AddPart(arrowx)
    ass.AddPart(arrowy)
    ass.AddPart(arrowz)

    return ass


def _lookup(colors):
    ''' Internal function
    Creates a lookup table with given colors.

    Parameters
    ------------
    colors : array, shape (N,3)
            Colormap where every triplet is encoding red, green and blue e.g.

            ::
              r1,g1,b1
              r2,g2,b2
              ...
              rN,gN,bN

            where

            ::
              0=<r<=1,
              0=<g<=1,
              0=<b<=1,

    Returns
    ----------
    vtkLookupTable

    '''

    colors = np.asarray(colors, dtype=np.float32)

    if colors.ndim > 2:
        raise ValueError('Incorrect shape of array in colors')

    if colors.ndim == 1:
        N = 1

    if colors.ndim == 2:

        N = colors.shape[0]

    lut = vtk.vtkLookupTable()
    lut.SetNumberOfColors(N)
    lut.Build()

    if colors.ndim == 2:
        scalar = 0
        for (r, g, b) in colors:

            lut.SetTableValue(scalar, r, g, b, 1.0)
            scalar += 1
    if colors.ndim == 1:

        lut.SetTableValue(0, colors[0], colors[1], colors[2], 1.0)

    return lut


def streamtube(lines, colors, opacity=1, linewidth=0.15, tube_sides=8,
               lod=True, lod_points=10 ** 4, lod_points_size=5):
    """ Uses streamtubes to visualize polylines

    Parameters
    ----------
    lines : list
        list of N curves represented as 2D ndarrays
    colors : array (N, 3) or tuple (3,)
    opacity : float
    linewidth : float
    tube_sides : int
    lod : bool
        use vtkLODActor rather than vtkActor
    lod_points : int
        number of points to be used when LOD is in effect
    lod_points_size : int
        size of points when lod is in effect

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> r=fvtk.ren()
    >>> lines=[np.random.rand(10, 3), np.random.rand(20, 3)]
    >>> colors=np.random.rand(2, 3)
    >>> c=fvtk.streamtube(lines, colors)
    >>> fvtk.add(r,c)
    >>> #fvtk.show(r)

    Notes
    -----
    Streamtubes can be heavy on GPU when loading many streamlines and therefore,
    you may experience slow rendering time depending on system GPU. A solution
    to this problem is to reduce the number of points in each streamline. In Dipy
    we provide an algorithm that will reduce the number of points on the straighter
    parts of the streamline but keep more points on the curvier parts. This can
    be used in the following way

    from dipy.tracking.distances import approx_polygon_track
    lines = [approx_polygon_track(line, 0.2) for line in lines]
    """

    points = vtk.vtkPoints()

    colors = np.asarray(colors)
    if colors.ndim == 1:
        colors = np.tile(colors, (len(lines), 1))

    # Create the polyline.
    streamlines = vtk.vtkCellArray()

    cols = vtk.vtkUnsignedCharArray()
    cols.SetName("Cols")
    cols.SetNumberOfComponents(3)

    len_lines = len(lines)
    prior_line_shape = 0
    for i in range(len_lines):
        line = lines[i]
        streamlines.InsertNextCell(line.shape[0])
        for j in range(line.shape[0]):
            points.InsertNextPoint(*line[j])
            streamlines.InsertCellPoint(j + prior_line_shape)
            color = (255 * colors[i]).astype('ubyte')
            cols.InsertNextTuple3(*color)
        prior_line_shape += line.shape[0]

    profileData = vtk.vtkPolyData()
    profileData.SetPoints(points)
    profileData.SetLines(streamlines)
    profileData.GetPointData().AddArray(cols)

    # Add thickness to the resulting line.
    profileTubes = vtk.vtkTubeFilter()
    profileTubes.SetNumberOfSides(tube_sides)

    if major_version <= 5:
        profileTubes.SetInput(profileData)
    else:
        profileTubes.SetInputData(profileData)

    #profileTubes.SetInput(profileData)
    profileTubes.SetRadius(linewidth)

    profileMapper = vtk.vtkPolyDataMapper()
    profileMapper.SetInputConnection(profileTubes.GetOutputPort())
    profileMapper.ScalarVisibilityOn()
    profileMapper.SetScalarModeToUsePointFieldData()
    profileMapper.SelectColorArray("Cols")
    profileMapper.GlobalImmediateModeRenderingOn()

    if lod:
        profile = vtk.vtkLODActor()
        profile.SetNumberOfCloudPoints(lod_points)
        profile.GetProperty().SetPointSize(lod_points_size)
    else:
        profile = vtk.vtkActor()
    profile.SetMapper(profileMapper)

    profile.GetProperty().SetAmbient(0)  # .3
    profile.GetProperty().SetSpecular(0)  # .3
    profile.GetProperty().SetSpecularPower(10)
    profile.GetProperty().SetInterpolationToGouraud()
    profile.GetProperty().BackfaceCullingOn()
    profile.GetProperty().SetOpacity(opacity)

    return profile


def line(lines, colors, opacity=1, linewidth=1):
    ''' Create an actor for one or more lines.

    Parameters
    ------------
    lines :  list of arrays representing lines as 3d points  for example
            lines=[np.random.rand(10,3),np.random.rand(20,3)]
            represents 2 lines the first with 10 points and the second with 20 points in x,y,z coordinates.
    colors : array, shape (N,3)
            Colormap where every triplet is encoding red, green and blue e.g.

            ::
              r1,g1,b1
              r2,g2,b2
              ...
              rN,gN,bN

            where

            ::
              0=<r<=1,
              0=<g<=1,
              0=<b<=1

    opacity : float, optional
        ``0 <= transparency <= 1``
    linewidth : float, optional
        Line thickness.

    Returns
    ----------
    v : vtkActor object
        Line.

    Examples
    ----------
    >>> from dipy.viz import fvtk
    >>> r=fvtk.ren()
    >>> lines=[np.random.rand(10,3), np.random.rand(20,3)]
    >>> colors=np.random.rand(2,3)
    >>> c=fvtk.line(lines, colors)
    >>> fvtk.add(r,c)
    >>> #fvtk.show(r)
    '''
    if not isinstance(lines, types.ListType):
        lines = [lines]

    points = vtk.vtkPoints()
    lines_ = vtk.vtkCellArray()
    linescalars = vtk.vtkFloatArray()

    # lookuptable=vtk.vtkLookupTable()
    lookuptable = _lookup(colors)

    scalarmin = 0
    colors = np.asarray(colors)
    if colors.ndim == 2:
        scalarmax = colors.shape[0] - 1
    if colors.ndim == 1:
        scalarmax = 0

    curPointID = 0

    m = (0.0, 0.0, 0.0)
    n = (1.0, 0.0, 0.0)

    scalar = 0
    # many colors
    if colors.ndim == 2:
        for Line in lines:

            inw = True
            mit = iter(Line)
            nit = iter(Line)
            next(nit)

            while(inw):

                try:
                    m = next(mit)
                    n = next(nit)

                    # scalar=sp.rand(1)

                    linescalars.SetNumberOfComponents(1)
                    points.InsertNextPoint(m)
                    linescalars.InsertNextTuple1(scalar)

                    points.InsertNextPoint(n)
                    linescalars.InsertNextTuple1(scalar)

                    lines_.InsertNextCell(2)
                    lines_.InsertCellPoint(curPointID)
                    lines_.InsertCellPoint(curPointID + 1)

                    curPointID += 2
                except StopIteration:
                    break

            scalar += 1
    # one color only
    if colors.ndim == 1:
        for Line in lines:

            inw = True
            mit = iter(Line)
            nit = iter(Line)
            next(nit)

            while(inw):

                try:
                    m = next(mit)
                    n = next(nit)

                    # scalar=sp.rand(1)

                    linescalars.SetNumberOfComponents(1)
                    points.InsertNextPoint(m)
                    linescalars.InsertNextTuple1(scalar)

                    points.InsertNextPoint(n)
                    linescalars.InsertNextTuple1(scalar)

                    lines_.InsertNextCell(2)
                    lines_.InsertCellPoint(curPointID)
                    lines_.InsertCellPoint(curPointID + 1)

                    curPointID += 2
                except StopIteration:
                    break

    polydata = vtk.vtkPolyData()
    polydata.SetPoints(points)
    polydata.SetLines(lines_)
    polydata.GetPointData().SetScalars(linescalars)

    mapper = vtk.vtkPolyDataMapper()
    if major_version <= 5:
        mapper.SetInput(polydata)
    else:
        mapper.SetInputData(polydata)

    mapper.SetLookupTable(lookuptable)

    mapper.SetColorModeToMapScalars()
    mapper.SetScalarRange(scalarmin, scalarmax)
    mapper.SetScalarModeToUsePointData()

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetLineWidth(linewidth)
    actor.GetProperty().SetOpacity(opacity)

    return actor


def dots(points, color=(1, 0, 0), opacity=1, dot_size=5):
    """ Create one or more 3d points

    Parameters
    ----------
    points : ndarray, (N, 3)
    color : tuple (3,)
    opacity : float
    dot_size : int

    Returns
    --------
    vtkActor

    See Also
    ---------
    dipy.viz.fvtk.point

    """

    if points.ndim == 2:
        points_no = points.shape[0]
    else:
        points_no = 1

    polyVertexPoints = vtk.vtkPoints()
    polyVertexPoints.SetNumberOfPoints(points_no)
    aPolyVertex = vtk.vtkPolyVertex()
    aPolyVertex.GetPointIds().SetNumberOfIds(points_no)

    cnt = 0
    if points.ndim > 1:
        for point in points:
            polyVertexPoints.InsertPoint(cnt, point[0], point[1], point[2])
            aPolyVertex.GetPointIds().SetId(cnt, cnt)
            cnt += 1
    else:
        polyVertexPoints.InsertPoint(cnt, points[0], points[1], points[2])
        aPolyVertex.GetPointIds().SetId(cnt, cnt)
        cnt += 1

    aPolyVertexGrid = vtk.vtkUnstructuredGrid()
    aPolyVertexGrid.Allocate(1, 1)
    aPolyVertexGrid.InsertNextCell(aPolyVertex.GetCellType(),
                                   aPolyVertex.GetPointIds())

    aPolyVertexGrid.SetPoints(polyVertexPoints)
    aPolyVertexMapper = vtk.vtkDataSetMapper()
    if major_version <= 5:
        aPolyVertexMapper.SetInput(aPolyVertexGrid)
    else:
        aPolyVertexMapper.SetInputData(aPolyVertexGrid)
    aPolyVertexActor = vtk.vtkActor()
    aPolyVertexActor.SetMapper(aPolyVertexMapper)

    aPolyVertexActor.GetProperty().SetColor(color)
    aPolyVertexActor.GetProperty().SetOpacity(opacity)
    aPolyVertexActor.GetProperty().SetPointSize(dot_size)
    return aPolyVertexActor


def point(points, colors, opacity=1, point_radius=0.1, theta=8, phi=8):
    """ Visualize points as sphere glyphs

    Parameters
    ----------
    points : ndarray, shape (N, 3)
    colors : ndarray (N,3) or tuple (3,)
    point_radius : float
    theta : int
    phi : int

    Returns
    -------
    vtkActor

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> ren = fvtk.ren()
    >>> pts = np.random.rand(5, 3)
    >>> point_actor = fvtk.point(pts, fvtk.colors.coral)
    >>> fvtk.add(ren, point_actor)
    >>> #fvtk.show(ren)
    """

    if np.array(colors).ndim == 1:
        # return dots(points,colors,opacity)
        colors = np.tile(colors, (len(points), 1))

    scalars = vtk.vtkUnsignedCharArray()
    scalars.SetNumberOfComponents(3)

    pts = vtk.vtkPoints()
    cnt_colors = 0

    for p in points:

        pts.InsertNextPoint(p[0], p[1], p[2])
        scalars.InsertNextTuple3(
            round(255 * colors[cnt_colors][0]), round(255 * colors[cnt_colors][1]), round(255 * colors[cnt_colors][2]))
        cnt_colors += 1

    src = vtk.vtkSphereSource()
    src.SetRadius(point_radius)
    src.SetThetaResolution(theta)
    src.SetPhiResolution(phi)

    polyData = vtk.vtkPolyData()
    polyData.SetPoints(pts)
    polyData.GetPointData().SetScalars(scalars)

    glyph = vtk.vtkGlyph3D()
    glyph.SetSourceConnection(src.GetOutputPort())
    if major_version <= 5:
        glyph.SetInput(polyData)
    else:
        glyph.SetInputData(polyData)
    glyph.SetColorModeToColorByScalar()
    glyph.SetScaleModeToDataScalingOff()

    mapper = vtk.vtkPolyDataMapper()
    if major_version <= 5:
        mapper.SetInput(glyph.GetOutput())
    else:
        mapper.SetInputData(glyph.GetOutput())
    actor = vtk.vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetOpacity(opacity)

    return actor


def label(ren, text='Origin', pos=(0, 0, 0), scale=(0.2, 0.2, 0.2),
          color=(1, 1, 1)):
    ''' Create a label actor.

    This actor will always face the camera

    Parameters
    ----------
    ren : vtkRenderer() object
       Renderer as returned by ``ren()``.
    text : str
        Text for the label.
    pos : (3,) array_like, optional
        Left down position of the label.
    scale : (3,) array_like
        Changes the size of the label.
    color : (3,) array_like
        Label color as ``(r,g,b)`` tuple.

    Returns
    -------
    l : vtkActor object
        Label.

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> r=fvtk.ren()
    >>> l=fvtk.label(r)
    >>> fvtk.add(r,l)
    >>> #fvtk.show(r)
    '''
    atext = vtk.vtkVectorText()
    atext.SetText(text)

    textm = vtk.vtkPolyDataMapper()
    if major_version <= 5:
        textm.SetInput(atext.GetOutput())
    else:
        textm.SetInputData(atext.GetOutput())

    texta = vtk.vtkFollower()
    texta.SetMapper(textm)
    texta.SetScale(scale)

    texta.GetProperty().SetColor(color)
    texta.SetPosition(pos)

    ren.AddActor(texta)
    texta.SetCamera(ren.GetActiveCamera())

    return texta


def volume(vol, voxsz=(1.0, 1.0, 1.0), affine=None, center_origin=1,
           info=0, maptype=0, trilinear=1, iso=0, iso_thr=100,
           opacitymap=None, colormap=None):
    ''' Create a volume and return a volumetric actor using volumetric
    rendering.

    This function has many different interesting capabilities. The maptype,
    opacitymap and colormap are the most crucial parameters here.

    Parameters
    ----------
    vol : array, shape (N, M, K), dtype uint8
        An array representing the volumetric dataset that we want to visualize
        using volumetric rendering.
    voxsz : (3,) array_like
        Voxel size.
    affine : (4, 4) ndarray
        As given by volumeimages.
    center_origin : int {0,1}
        It considers that the center of the volume is the
        point ``(-vol.shape[0]/2.0+0.5,-vol.shape[1]/2.0+0.5,-vol.shape[2]/2.0+0.5)``.
    info : int {0,1}
        If 1 it prints out some info about the volume, the method and the
        dataset.
    trilinear : int {0,1}
        Use trilinear interpolation, default 1, gives smoother rendering. If
        you want faster interpolation use 0 (Nearest).
    maptype : int {0,1}
        The maptype is a very important parameter which affects the raycasting algorithm in use for the rendering.
        The options are:
        If 0 then vtkVolumeTextureMapper2D is used.
        If 1 then vtkVolumeRayCastFunction is used.
    iso : int {0,1}
        If iso is 1 and maptype is 1 then we use
        ``vtkVolumeRayCastIsosurfaceFunction`` which generates an isosurface at
        the predefined iso_thr value. If iso is 0 and maptype is 1
        ``vtkVolumeRayCastCompositeFunction`` is used.
    iso_thr : int
        If iso is 1 then then this threshold in the volume defines the value
        which will be used to create the isosurface.
    opacitymap : (2, 2) ndarray
        The opacity map assigns a transparency coefficient to every point in
        the volume.  The default value uses the histogram of the volume to
        calculate the opacitymap.
    colormap : (4, 4) ndarray
        The color map assigns a color value to every point in the volume.
        When None from the histogram it uses a red-blue colormap.

    Returns
    -------
    v : vtkVolume
        Volume.

    Notes
    --------
    What is the difference between TextureMapper2D and RayCastFunction?  Coming
    soon... See VTK user's guide [book] & The Visualization Toolkit [book] and
    VTK's online documentation & online docs.

    What is the difference between RayCastIsosurfaceFunction and
    RayCastCompositeFunction?  Coming soon... See VTK user's guide [book] &
    The Visualization Toolkit [book] and VTK's online documentation &
    online docs.

    What about trilinear interpolation?
    Coming soon... well when time permits really ... :-)

    Examples
    --------
    First example random points.

    >>> from dipy.viz import fvtk
    >>> import numpy as np
    >>> vol=100*np.random.rand(100,100,100)
    >>> vol=vol.astype('uint8')
    >>> vol.min(), vol.max()
    (0, 99)
    >>> r = fvtk.ren()
    >>> v = fvtk.volume(vol)
    >>> fvtk.add(r,v)
    >>> #fvtk.show(r)

    Second example with a more complicated function

    >>> from dipy.viz import fvtk
    >>> import numpy as np
    >>> x, y, z = np.ogrid[-10:10:20j, -10:10:20j, -10:10:20j]
    >>> s = np.sin(x*y*z)/(x*y*z)
    >>> r = fvtk.ren()
    >>> v = fvtk.volume(s)
    >>> fvtk.add(r,v)
    >>> #fvtk.show(r)

    If you find this function too complicated you can always use mayavi.
    Please do not forget to use the -wthread switch in ipython if you are
    running mayavi.

    from enthought.mayavi import mlab
    import numpy as np
    x, y, z = np.ogrid[-10:10:20j, -10:10:20j, -10:10:20j]
    s = np.sin(x*y*z)/(x*y*z)
    mlab.pipeline.volume(mlab.pipeline.scalar_field(s))
    mlab.show()

    More mayavi demos are available here:

    http://code.enthought.com/projects/mayavi/docs/development/html/mayavi/mlab.html

    '''
    if vol.ndim != 3:
        raise ValueError('3d numpy arrays only please')

    if info:
        print('Datatype', vol.dtype, 'converted to uint8')

    vol = np.interp(vol, [vol.min(), vol.max()], [0, 255])
    vol = vol.astype('uint8')

    if opacitymap is None:

        bin, res = np.histogram(vol.ravel())
        res2 = np.interp(res, [vol.min(), vol.max()], [0, 1])
        opacitymap = np.vstack((res, res2)).T
        opacitymap = opacitymap.astype('float32')

        '''
        opacitymap=np.array([[ 0.0, 0.0],
                          [50.0, 0.9]])
        '''

    if info:
        print('opacitymap', opacitymap)

    if colormap is None:

        bin, res = np.histogram(vol.ravel())
        res2 = np.interp(res, [vol.min(), vol.max()], [0, 1])
        zer = np.zeros(res2.shape)
        colormap = np.vstack((res, res2, zer, res2[::-1])).T
        colormap = colormap.astype('float32')

        '''
        colormap=np.array([[0.0, 0.5, 0.0, 0.0],
                                        [64.0, 1.0, 0.5, 0.5],
                                        [128.0, 0.9, 0.2, 0.3],
                                        [196.0, 0.81, 0.27, 0.1],
                                        [255.0, 0.5, 0.5, 0.5]])
        '''

    if info:
        print('colormap', colormap)

    im = vtk.vtkImageData()

    if major_version <= 5:
        im.SetScalarTypeToUnsignedChar()
    im.SetDimensions(vol.shape[0], vol.shape[1], vol.shape[2])
    # im.SetOrigin(0,0,0)
    # im.SetSpacing(voxsz[2],voxsz[0],voxsz[1])
    if major_version <= 5:
        im.AllocateScalars()
    else:
        im.AllocateScalars(vtk.VTK_UNSIGNED_CHAR, 3)

    for i in range(vol.shape[0]):
        for j in range(vol.shape[1]):
            for k in range(vol.shape[2]):

                im.SetScalarComponentFromFloat(i, j, k, 0, vol[i, j, k])

    if affine is not None:

        aff = vtk.vtkMatrix4x4()
        aff.DeepCopy((affine[0, 0], affine[0, 1], affine[0, 2], affine[0, 3], affine[1, 0], affine[1, 1], affine[1, 2], affine[1, 3], affine[2, 0], affine[
                     2, 1], affine[2, 2], affine[2, 3], affine[3, 0], affine[3, 1], affine[3, 2], affine[3, 3]))
        # aff.DeepCopy((affine[0,0],affine[0,1],affine[0,2],0,affine[1,0],affine[1,1],affine[1,2],0,affine[2,0],affine[2,1],affine[2,2],0,affine[3,0],affine[3,1],affine[3,2],1))
        # aff.DeepCopy((affine[0,0],affine[0,1],affine[0,2],127.5,affine[1,0],affine[1,1],affine[1,2],-127.5,affine[2,0],affine[2,1],affine[2,2],-127.5,affine[3,0],affine[3,1],affine[3,2],1))

        reslice = vtk.vtkImageReslice()
        if major_version <= 5:
            reslice.SetInput(im)
        else:
            reslice.SetInputData(im)
        # reslice.SetOutputDimensionality(2)
        # reslice.SetOutputOrigin(127,-145,147)

        reslice.SetResliceAxes(aff)
        # reslice.SetOutputOrigin(-127,-127,-127)
        # reslice.SetOutputExtent(-127,128,-127,128,-127,128)
        # reslice.SetResliceAxesOrigin(0,0,0)
        # print 'Get Reslice Axes Origin ', reslice.GetResliceAxesOrigin()
        # reslice.SetOutputSpacing(1.0,1.0,1.0)

        reslice.SetInterpolationModeToLinear()
        # reslice.UpdateWholeExtent()

        # print 'reslice GetOutputOrigin', reslice.GetOutputOrigin()
        # print 'reslice GetOutputExtent',reslice.GetOutputExtent()
        # print 'reslice GetOutputSpacing',reslice.GetOutputSpacing()

        changeFilter = vtk.vtkImageChangeInformation()
        if major_version <= 5:
            changeFilter.SetInput(reslice.GetOutput())
        else:
            changeFilter.SetInputData(reslice.GetOutput())
        # changeFilter.SetInput(im)
        if center_origin:
            changeFilter.SetOutputOrigin(
                -vol.shape[0] / 2.0 + 0.5, -vol.shape[1] / 2.0 + 0.5, -vol.shape[2] / 2.0 + 0.5)
            print('ChangeFilter ', changeFilter.GetOutputOrigin())

    opacity = vtk.vtkPiecewiseFunction()
    for i in range(opacitymap.shape[0]):
        opacity.AddPoint(opacitymap[i, 0], opacitymap[i, 1])

    color = vtk.vtkColorTransferFunction()
    for i in range(colormap.shape[0]):
        color.AddRGBPoint(
            colormap[i, 0], colormap[i, 1], colormap[i, 2], colormap[i, 3])

    if(maptype == 0):

        property = vtk.vtkVolumeProperty()
        property.SetColor(color)
        property.SetScalarOpacity(opacity)

        if trilinear:
            property.SetInterpolationTypeToLinear()
        else:
            property.SetInterpolationTypeToNearest()

        if info:
            print('mapper VolumeTextureMapper2D')
        mapper = vtk.vtkVolumeTextureMapper2D()
        if affine is None:
            if major_version <= 5:
                mapper.SetInput(im)
            else:
                mapper.SetInputData(im)
        else:
            if major_version <= 5:
                mapper.SetInput(changeFilter.GetOutput())
            else:
                mapper.SetInputData(changeFilter.GetOutput())

    if (maptype == 1):

        property = vtk.vtkVolumeProperty()
        property.SetColor(color)
        property.SetScalarOpacity(opacity)
        property.ShadeOn()
        if trilinear:
            property.SetInterpolationTypeToLinear()
        else:
            property.SetInterpolationTypeToNearest()

        if iso:
            isofunc = vtk.vtkVolumeRayCastIsosurfaceFunction()
            isofunc.SetIsoValue(iso_thr)
        else:
            compositeFunction = vtk.vtkVolumeRayCastCompositeFunction()

        if info:
            print('mapper VolumeRayCastMapper')

        mapper = vtk.vtkVolumeRayCastMapper()
        if iso:
            mapper.SetVolumeRayCastFunction(isofunc)
            if info:
                print('Isosurface')
        else:
            mapper.SetVolumeRayCastFunction(compositeFunction)

            # mapper.SetMinimumImageSampleDistance(0.2)
            if info:
                print('Composite')

        if affine is None:
            if major_version <= 5:
                mapper.SetInput(im)
            else:
                mapper.SetInputData(im)
        else:
            # mapper.SetInput(reslice.GetOutput())
            if major_version <= 5:
                mapper.SetInput(changeFilter.GetOutput())
            else:
                mapper.SetInputData(changeFilter.GetOutput())
            # Return mid position in world space
            # im2=reslice.GetOutput()
            # index=im2.FindPoint(vol.shape[0]/2.0,vol.shape[1]/2.0,vol.shape[2]/2.0)
            # print 'Image Getpoint ' , im2.GetPoint(index)

    volum = vtk.vtkVolume()
    volum.SetMapper(mapper)
    volum.SetProperty(property)

    if info:

        print('Origin', volum.GetOrigin())
        print('Orientation', volum.GetOrientation())
        print('OrientationW', volum.GetOrientationWXYZ())
        print('Position', volum.GetPosition())
        print('Center', volum.GetCenter())
        print('Get XRange', volum.GetXRange())
        print('Get YRange', volum.GetYRange())
        print('Get ZRange', volum.GetZRange())
        print('Volume data type', vol.dtype)

    return volum


def contour(vol, voxsz=(1.0, 1.0, 1.0), affine=None, levels=[50],
            colors=[np.array([1.0, 0.0, 0.0])], opacities=[0.5]):
    """ Take a volume and draw surface contours for any any number of
    thresholds (levels) where every contour has its own color and opacity

    Parameters
    ----------
    vol : (N, M, K) ndarray
        An array representing the volumetric dataset for which we will draw
        some beautiful contours .
    voxsz : (3,) array_like
        Voxel size.
    affine : None
        Not used.
    levels : array_like
        Sequence of thresholds for the contours taken from image values needs
        to be same datatype as `vol`.
    colors : (N, 3) ndarray
        RGB values in [0,1].
    opacities : array_like
        Opacities of contours.

    Returns
    -------
    vtkAssembly

    Examples
    --------
    >>> import numpy as np
    >>> from dipy.viz import fvtk
    >>> A=np.zeros((10,10,10))
    >>> A[3:-3,3:-3,3:-3]=1
    >>> r=fvtk.ren()
    >>> fvtk.add(r,fvtk.contour(A,levels=[1]))
    >>> #fvtk.show(r)

    """

    im = vtk.vtkImageData()
    if major_version <= 5:
        im.SetScalarTypeToUnsignedChar()

    im.SetDimensions(vol.shape[0], vol.shape[1], vol.shape[2])
    # im.SetOrigin(0,0,0)
    # im.SetSpacing(voxsz[2],voxsz[0],voxsz[1])
    if major_version <= 5:
        im.AllocateScalars()
    else:
        im.AllocateScalars(vtk.VTK_UNSIGNED_CHAR, 3)

    for i in range(vol.shape[0]):
        for j in range(vol.shape[1]):
            for k in range(vol.shape[2]):

                im.SetScalarComponentFromFloat(i, j, k, 0, vol[i, j, k])

    ass = vtk.vtkAssembly()
    # ass=[]

    for (i, l) in enumerate(levels):

        # print levels
        skinExtractor = vtk.vtkContourFilter()
        if major_version <= 5:
            skinExtractor.SetInput(im)
        else:
            skinExtractor.SetInputData(im)
        skinExtractor.SetValue(0, l)

        skinNormals = vtk.vtkPolyDataNormals()
        skinNormals.SetInputConnection(skinExtractor.GetOutputPort())
        skinNormals.SetFeatureAngle(60.0)

        skinMapper = vtk.vtkPolyDataMapper()
        skinMapper.SetInputConnection(skinNormals.GetOutputPort())
        skinMapper.ScalarVisibilityOff()

        skin = vtk.vtkActor()

        skin.SetMapper(skinMapper)
        skin.GetProperty().SetOpacity(opacities[i])

        # print colors[i]
        skin.GetProperty().SetColor(colors[i][0], colors[i][1], colors[i][2])
        # skin.Update()
        ass.AddPart(skin)

        del skin
        del skinMapper
        del skinExtractor

    return ass


lowercase_cm_name = {'blues':'Blues', 'accent':'Accent'}
def create_colormap(v, name='jet', auto=True):
    """Create colors from a specific colormap and return it
    as an array of shape (N,3) where every row gives the corresponding
    r,g,b value. The colormaps we use are similar with those of pylab.

    Parameters
    ----------
    v : (N,) array
        vector of values to be mapped in RGB colors according to colormap
    name : str.
        Name of the colormap. Currently implemented: 'jet', 'blues',
        'accent', 'bone' and matplotlib colormaps if you have matplotlib
        installed.
    auto : bool,
        if auto is True then v is interpolated to [0, 10] from v.min()
        to v.max()

    Notes
    -----
    Dipy supports a few colormaps for those who do not use Matplotlib, for
    more colormaps consider downloading Matplotlib.

    """

    if v.ndim > 1:
        msg = 'This function works only with 1d arrays. Use ravel()'
        raise ValueError(msg)

    if auto:
        v = np.interp(v, [v.min(), v.max()], [0, 1])
    else:
        v = np.clip(v, 0, 1)

    # For backwards compatibility with lowercase names
    newname = lowercase_cm_name.get(name) or name

    colormap = get_cmap(newname)
    if colormap is None:
        e_s = "Colormap '%s' is not yet implemented " % name
        raise ValueError(e_s)

    rgba = colormap(v)
    rgb = rgba[:, :3].copy()
    return rgb


def _makeNd(array, ndim):
    """Pads as many 1s at the beginning of array's shape as are need to give
    array ndim dimensions."""
    new_shape = (1,) * (ndim - array.ndim) + array.shape
    return array.reshape(new_shape)


def sphere_funcs(sphere_values, sphere, image=None, colormap='jet',
                 scale=2.2, norm=True, radial_scale=True):
    """Plot many morphed spherical functions simultaneously.

    Parameters
    ----------
    sphere_values : (M,) or (X, M) or (X, Y, M) or (X, Y, Z, M) ndarray
        Values on the sphere.
    sphere : Sphere
    image : None,
        Not  yet supported.
    colormap : None or 'jet'
        If None then no color is used.
    scale : float,
        Distance between spheres.
    norm : bool,
        Normalize `sphere_values`.
    radial_scale : bool,
        Scale sphere points according to odf values.

    Returns
    -------
    actor : vtkActor
        Spheres.

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> r = fvtk.ren()
    >>> odfs = np.ones((5, 5, 724))
    >>> odfs[..., 0] = 2.
    >>> from dipy.data import get_sphere
    >>> sphere = get_sphere('symmetric724')
    >>> fvtk.add(r, fvtk.sphere_funcs(odfs, sphere))
    >>> #fvtk.show(r)

    """

    sphere_values = np.asarray(sphere_values)
    if sphere_values.ndim > 4:
        raise ValueError("Wrong shape")
    sphere_values = _makeNd(sphere_values, 4)

    grid_shape = np.array(sphere_values.shape[:3])
    faces = np.asarray(sphere.faces, dtype=int)
    vertices = sphere.vertices

    if sphere_values.shape[-1] != sphere.vertices.shape[0]:
        msg = 'Sphere.vertices.shape[0] should be the same as the '
        msg += 'last dimensions of sphere_values i.e. sphere_values.shape[-1]'
        raise ValueError(msg)

    list_sq = []
    list_cols = []

    for ijk in np.ndindex(*grid_shape):
        m = sphere_values[ijk].copy()

        if norm:
            m /= abs(m).max()

        if radial_scale:
            xyz = vertices.T * m
        else:
            xyz = vertices.T.copy()

        xyz += scale * (ijk - grid_shape / 2.)[:, None]

        xyz = xyz.T

        list_sq.append(xyz)
        if colormap is not None:
            cols = create_colormap(m, colormap)
            cols = np.interp(cols, [0, 1], [0, 255]).astype('ubyte')
            list_cols.append(cols)

    points = vtk.vtkPoints()
    triangles = vtk.vtkCellArray()
    if colormap is not None:
        colors = vtk.vtkUnsignedCharArray()
        colors.SetNumberOfComponents(3)
        colors.SetName("Colors")

    for k in xrange(len(list_sq)):

        xyz = list_sq[k]
        if colormap is not None:
            cols = list_cols[k]

        for i in xrange(xyz.shape[0]):

            points.InsertNextPoint(*xyz[i])
            if colormap is not None:
                colors.InsertNextTuple3(*cols[i])

        for j in xrange(faces.shape[0]):

            triangle = vtk.vtkTriangle()
            triangle.GetPointIds().SetId(0, faces[j, 0] + k * xyz.shape[0])
            triangle.GetPointIds().SetId(1, faces[j, 1] + k * xyz.shape[0])
            triangle.GetPointIds().SetId(2, faces[j, 2] + k * xyz.shape[0])
            triangles.InsertNextCell(triangle)
            del triangle

    polydata = vtk.vtkPolyData()
    polydata.SetPoints(points)
    polydata.SetPolys(triangles)

    if colormap is not None:
        polydata.GetPointData().SetScalars(colors)
    polydata.Modified()

    mapper = vtk.vtkPolyDataMapper()
    if major_version <= 5:
        mapper.SetInput(polydata)
    else:
        mapper.SetInputData(polydata)

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)

    return actor


def peaks(peaks_dirs, peaks_values=None, scale=2.2, colors=(1, 0, 0)):
    """ Visualize peak directions as given from ``peaks_from_model``

    Parameters
    ----------
    peaks_dirs : ndarray
        Peak directions. The shape of the array can be (M, 3) or (X, M, 3) or
        (X, Y, M, 3) or (X, Y, Z, M, 3)
    peaks_values : ndarray
        Peak values. The shape of the array can be (M, ) or (X, M) or
        (X, Y, M) or (X, Y, Z, M)

    scale : float
        Distance between spheres

    colors : ndarray or tuple
        Peak colors

    Returns
    -------
    vtkActor

    See Also
    --------
    dipy.viz.fvtk.sphere_funcs

    """
    peaks_dirs = np.asarray(peaks_dirs)
    if peaks_dirs.ndim > 5:
        raise ValueError("Wrong shape")

    peaks_dirs = _makeNd(peaks_dirs, 5)
    if peaks_values is not None:
        peaks_values = _makeNd(peaks_values, 4)

    grid_shape = np.array(peaks_dirs.shape[:3])

    list_dirs = []

    for ijk in np.ndindex(*grid_shape):

        xyz = scale * (ijk - grid_shape / 2.)[:, None]

        xyz = xyz.T

        for i in range(peaks_dirs.shape[-2]):

            if peaks_values is not None:

                pv = peaks_values[ijk][i]

            else:

                pv = 1.

            symm = np.vstack((-peaks_dirs[ijk][i] * pv + xyz,
                               peaks_dirs[ijk][i] * pv + xyz))

            list_dirs.append(symm)

    return line(list_dirs, colors)


def tensor(evals, evecs, scalar_colors=None, sphere=None, scale=2.2, norm=True):
    """Plot many tensors as ellipsoids simultaneously.

    Parameters
    ----------
    evals : (3,) or (X, 3) or (X, Y, 3) or (X, Y, Z, 3) ndarray
        eigenvalues
    evecs : (3, 3) or (X, 3, 3) or (X, Y, 3, 3) or (X, Y, Z, 3, 3) ndarray
        eigenvectors
    scalar_colors : (3,) or (X, 3) or (X, Y, 3) or (X, Y, Z, 3) ndarray
        RGB colors used to show the tensors
        Default None, color the ellipsoids using ``color_fa``
    sphere : Sphere,
        this sphere will be transformed to the tensor ellipsoid
        Default is None which uses a symmetric sphere with 724 points.
    scale : float,
        distance between ellipsoids.
    norm : boolean,
        Normalize `evals`.

    Returns
    -------
    actor : vtkActor
        Ellipsoids

    Examples
    --------
    >>> from dipy.viz import fvtk
    >>> r = fvtk.ren()
    >>> evals = np.array([1.4, .35, .35]) * 10 ** (-3)
    >>> evecs = np.eye(3)
    >>> from dipy.data import get_sphere
    >>> sphere = get_sphere('symmetric724')
    >>> fvtk.add(r, fvtk.tensor(evals, evecs, sphere=sphere))
    >>> #fvtk.show(r)

    """

    evals = np.asarray(evals)
    if evals.ndim > 4:
        raise ValueError("Wrong shape")
    evals = _makeNd(evals, 4)
    evecs = _makeNd(evecs, 5)

    grid_shape = np.array(evals.shape[:3])

    if sphere is None:
        from dipy.data import get_sphere
        sphere = get_sphere('symmetric724')
    faces = np.asarray(sphere.faces, dtype=int)
    vertices = sphere.vertices

    colors = vtk.vtkUnsignedCharArray()
    colors.SetNumberOfComponents(3)
    colors.SetName("Colors")

    if scalar_colors is None:
        from dipy.reconst.dti import color_fa, fractional_anisotropy
        cfa = color_fa(fractional_anisotropy(evals), evecs)
    else:
        cfa = _makeNd(scalar_colors, 4)

    list_sq = []
    list_cols = []

    for ijk in ndindex(grid_shape):
        ea = evals[ijk]
        if norm:
            ea /= ea.max()
        ea = np.diag(ea.copy())

        ev = evecs[ijk].copy()
        xyz = np.dot(ev, np.dot(ea, vertices.T))

        xyz += scale * (ijk - grid_shape / 2.)[:, None]

        xyz = xyz.T

        list_sq.append(xyz)

        acolor = np.zeros(xyz.shape)
        acolor[:, :] = np.interp(cfa[ijk], [0, 1], [0, 255])
        list_cols.append(acolor.astype('ubyte'))

    points = vtk.vtkPoints()
    triangles = vtk.vtkCellArray()

    for k in xrange(len(list_sq)):

        xyz = list_sq[k]

        cols = list_cols[k]

        for i in xrange(xyz.shape[0]):

            points.InsertNextPoint(*xyz[i])
            colors.InsertNextTuple3(*cols[i])

        for j in xrange(faces.shape[0]):

            triangle = vtk.vtkTriangle()
            triangle.GetPointIds().SetId(0, faces[j, 0] + k * xyz.shape[0])
            triangle.GetPointIds().SetId(1, faces[j, 1] + k * xyz.shape[0])
            triangle.GetPointIds().SetId(2, faces[j, 2] + k * xyz.shape[0])
            triangles.InsertNextCell(triangle)
            del triangle

    polydata = vtk.vtkPolyData()
    polydata.SetPoints(points)
    polydata.SetPolys(triangles)

    polydata.GetPointData().SetScalars(colors)
    polydata.Modified()

    mapper = vtk.vtkPolyDataMapper()
    if major_version <= 5:
        mapper.SetInput(polydata)
    else:
        mapper.SetInputData(polydata)

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)

    return actor


def slicer(vol, voxsz=(1.0, 1.0, 1.0), plane_i=[0], plane_j=None,
           plane_k=None, outline=True):
    """ Slice a 3D volume

    Parameters
    ----------
    vol : array, shape (N, M, K)
        An array representing the volumetric dataset that we want to slice
    voxsz : sequence of 3 floats
        Voxel size.
    plane_i : sequence of ints
        show plane or planes along the first dimension
    plane_j : sequence of ints
        show plane or planes along the second dimension
    plane_k : sequence of ints
        show plane or planes along the third(last) dimension
    outline : bool
        if True (default) a small outline is drawn around the slices

    Examples
    --------
    >>> import numpy as np
    >>> from dipy.viz import fvtk
    >>> x, y, z = np.ogrid[-10:10:80j, -10:10:80j, -10:10:80j]
    >>> s = np.sin(x * y * z) / (x * y * z)
    >>> r = fvtk.ren()
    >>> fvtk.add(r, fvtk.slicer(s, plane_i=[0, 5]))
    >>> #fvtk.show(r)
    """

    if plane_i is None:
        plane_i = []
    if plane_j is None:
        plane_j = []
    if plane_k is None:
        plane_k = []

    if vol.ndim != 3:
        raise ValueError("vol has to be a 3d array")

    vol = np.interp(vol, xp=[vol.min(), vol.max()], fp=[0, 255])
    vol = vol.astype('uint8')

    im = vtk.vtkImageData()
    if major_version <= 5:
        im.SetScalarTypeToUnsignedChar()
    I, J, K = vol.shape[:3]
    im.SetDimensions(I, J, K)
    # im.SetOrigin(0,0,0)
    im.SetSpacing(voxsz[2], voxsz[0], voxsz[1])
    if major_version <= 5:
        im.AllocateScalars()
    else:
        im.AllocateScalars(vtk.VTK_UNSIGNED_CHAR, 3)

    # copy data
    for i in range(vol.shape[0]):
        for j in range(vol.shape[1]):
            for k in range(vol.shape[2]):
                im.SetScalarComponentFromFloat(i, j, k, 0, vol[i, j, k])

    # An outline provides context around the data.
    outlineData = vtk.vtkOutlineFilter()
    if major_version <= 5:
        outlineData.SetInput(im)
    else:
        outlineData.SetInputData(im)

    mapOutline = vtk.vtkPolyDataMapper()
    mapOutline.SetInputConnection(outlineData.GetOutputPort())
    outline_ = vtk.vtkActor()
    outline_.SetMapper(mapOutline)
    outline_.GetProperty().SetColor(1, 0, 0)

    # Now we are creating three orthogonal planes passing through the
    # volume. Each plane uses a different texture map and therefore has
    # diferent coloration.

    # Start by creatin a black/white lookup table.
    lut = vtk.vtkLookupTable()
    lut.SetTableRange(vol.min(), vol.max())
    lut.SetSaturationRange(0, 0)
    lut.SetHueRange(0, 0)
    lut.SetValueRange(0, 1)
    lut.SetRampToLinear()
    lut.Build()

    x1, x2, y1, y2, z1, z2 = im.GetExtent()

    # print x1,x2,y1,y2,z1,z2

    # Create the first of the three planes. The filter vtkImageMapToColors
    # maps the data through the corresponding lookup table created above.
    # The vtkImageActor is a type of vtkProp and conveniently displays an
    # image on a single quadrilateral plane. It does this using texture
    # mapping and as a result is quite fast. (Note: the input image has to
    # be unsigned char values, which the vtkImageMapToColors produces.)
    # Note also that by specifying the DisplayExtent, the pipeline
    # requests data of this extent and the vtkImageMapToColors only
    # processes a slice of data.
    planeColors = vtk.vtkImageMapToColors()
    # saggitalColors.SetInputConnection(im.GetOutputPort())
    if major_version <= 5:
        planeColors.SetInput(im)
    else:
        planeColors.SetInputData(im)
    planeColors.SetLookupTable(lut)
    planeColors.Update()

    saggitals = []
    for x in plane_i:

        saggital = vtk.vtkImageActor()
        if major_version <= 5:
            saggital.SetInput(planeColors.GetOutput())
        else:
            saggital.SetInputData(planeColors.GetOutput())
        saggital.SetDisplayExtent(x, x, y1, y2, z1, z2)
        saggitals.append(saggital)

    axials = []
    for z in plane_k:
        axial = vtk.vtkImageActor()
        if major_version <= 5:
            axial.SetInput(planeColors.GetOutput())
        else:
            axial.SetInputData(planeColors.GetOutput())
        axial.SetDisplayExtent(x1, x2, y1, y2, z, z)
        axials.append(axial)

    coronals = []
    for y in plane_j:
        coronal = vtk.vtkImageActor()
        if major_version <= 5:
            coronal.SetInput(planeColors.GetOutput())
        else:
            coronal.SetInputData(planeColors.GetOutput())
        coronal.SetDisplayExtent(x1, x2, y, y, z1, z2)
        coronals.append(coronal)

    assem = vtk.vtkAssembly()

    for sag in saggitals:
        assem.AddPart(sag)
    for ax in axials:
        assem.AddPart(ax)
    for cor in coronals:
        assem.AddPart(cor)

    if outline:
        assem.AddPart(outline_)

    return assem


def camera(ren, pos=None, focal=None, viewup=None, verbose=True):
    """ Change the active camera

    Parameters
    ----------
    ren : vtkRenderer
    pos : tuple
        (x, y, z) position of the camera
    focal : tuple
        (x, y, z) focal point
    viewup : tuple
        (x, y, z) viewup vector
    verbose : bool
        show information about the camera

    Returns
    -------
    vtkCamera
    """

    cam = ren.GetActiveCamera()
    if verbose:
        print('Camera Position (%.2f,%.2f,%.2f)' % cam.GetPosition())
        print('Camera Focal Point (%.2f,%.2f,%.2f)' % cam.GetFocalPoint())
        print('Camera View Up (%.2f,%.2f,%.2f)' % cam.GetViewUp())
    if pos is not None:
        cam = ren.GetActiveCamera().SetPosition(*pos)
    if focal is not None:
        ren.GetActiveCamera().SetFocalPoint(*focal)
    if viewup is not None:
        ren.GetActiveCamera().SetViewUp(*viewup)

    cam = ren.GetActiveCamera()
    if pos is not None or focal is not None or viewup is not None:
        if verbose:
            print('-------------------------------------')
            print('Camera New Position (%.2f,%.2f,%.2f)' % cam.GetPosition())
            print('Camera New Focal Point (%.2f,%.2f,%.2f)' %
                  cam.GetFocalPoint())
            print('Camera New View Up (%.2f,%.2f,%.2f)' % cam.GetViewUp())

    return cam


def show(ren, title='Dipy', size=(300, 300), png_magnify=1):
    """ Show window

    Notes
    -----
    To save a screenshot press's' and check your current directory
    for ``fvtk.png``.

    Parameters
    ------------
    ren : vtkRenderer() object
        As returned from function ``ren()``.
    title : string
        A string for the window title bar.
    size : (int, int)
        ``(width, height)`` of the window
    png_magnify : int
        Number of times to magnify the screenshot.

    Notes
    -----
    If you want to:

    * navigate in the the 3d world use the left - middle - right mouse buttons
    * reset the screen press 'r'
    * save a screenshot press 's'
    * quit press 'q'

    See also
    ---------
    dipy.viz.fvtk.record

    Examples
    ----------
    >>> import numpy as np
    >>> from dipy.viz import fvtk
    >>> r=fvtk.ren()
    >>> lines=[np.random.rand(10,3),np.random.rand(20,3)]
    >>> colors=np.array([[0.2,0.2,0.2],[0.8,0.8,0.8]])
    >>> c=fvtk.line(lines,colors)
    >>> fvtk.add(r,c)
    >>> l=fvtk.label(r)
    >>> fvtk.add(r,l)
    >>> #fvtk.show(r)

    See also
    ----------
    dipy.viz.fvtk.record

    """

    ren.ResetCamera()
    window = vtk.vtkRenderWindow()
    window.AddRenderer(ren)
    # window.SetAAFrames(6)
    window.SetWindowName(title)
    window.SetSize(size[0], size[1])
    style = vtk.vtkInteractorStyleTrackballCamera()
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(window)
    iren.SetPicker(picker)

    def key_press(obj, event):

        key = obj.GetKeySym()
        if key == 's' or key == 'S':
            print('Saving image...')
            renderLarge = vtk.vtkRenderLargeImage()
            if major_version <= 5:
                renderLarge.SetInput(ren)
            else:
                renderLarge.SetInputData(ren)
            renderLarge.SetMagnification(png_magnify)
            renderLarge.Update()
            writer = vtk.vtkPNGWriter()
            writer.SetInputConnection(renderLarge.GetOutputPort())
            writer.SetFileName('fvtk.png')
            writer.Write()
            print('Look for fvtk.png in your current working directory.')

    iren.AddObserver('KeyPressEvent', key_press)
    iren.SetInteractorStyle(style)
    iren.Initialize()
    picker.Pick(85, 126, 0, ren)
    window.Render()
    iren.Start()

    # window.RemoveAllObservers()
    # ren.SetRenderWindow(None)
    window.RemoveRenderer(ren)
    ren.SetRenderWindow(None)


def record(ren=None, cam_pos=None, cam_focal=None, cam_view=None,
           out_path=None, path_numbering=False, n_frames=1, az_ang=10,
           magnification=1, size=(300, 300), verbose=False):
    ''' This will record a video of your scene

    Records a video as a series of ``.png`` files of your scene by rotating 
    the azimuth angle az_angle in every frame.

    Parameters
    -----------
    ren : vtkRenderer() object
        As returned from :func:`ren`.
    cam_pos : None or sequence (3,), optional
        Camera position.
    cam_focal : None or sequence (3,), optional
        Camera focal point.
    cam_view : None or sequence (3,), optional
        Camera view up. 
    out_path : str, optional
        Output directory for the frames
    path_numbering : bool, optional
        when recording it changes out_path to out_path + str(frame number). 
        If n_frames is larger than 1, this will default to True  
    n_frames : int, optional
        number of frames to save. Default: 1
    az_ang : float, optional
        Azimuthal angle of camera rotation (degrees). Default: 10.
    magnification : int, optional
        How much to magnify the saved frame. Default: 1 (no magnification).

    Examples
    ---------
    >>> from dipy.viz import fvtk
    >>> r=fvtk.ren()
    >>> a=fvtk.axes()
    >>> fvtk.add(r,a)
    >>> #uncomment below to record
    >>> #fvtk.record(r)
    >>> #check for new images in current directory
    '''
    if ren is None:
        ren = vtk.vtkRenderer()

    renWin = vtk.vtkRenderWindow()
    renWin.AddRenderer(ren)
    renWin.SetSize(size[0], size[1])
    iren = vtk.vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)

    # ren.GetActiveCamera().Azimuth(180)

    ren.ResetCamera()

    renderLarge = vtk.vtkRenderLargeImage()
    renderLarge.SetInput(ren)
    renderLarge.SetMagnification(magnification)
    renderLarge.Update()

    writer = vtk.vtkPNGWriter()
    ang = 0

    if cam_pos is not None:
        cx, cy, cz = cam_pos
        ren.GetActiveCamera().SetPosition(cx, cy, cz)
    if cam_focal is not None:
        fx, fy, fz = cam_focal
        ren.GetActiveCamera().SetFocalPoint(fx, fy, fz)
    if cam_view is not None:
        ux, uy, uz = cam_view
        ren.GetActiveCamera().SetViewUp(ux, uy, uz)

    cam = ren.GetActiveCamera()
    if verbose:
        print('Camera Position (%.2f,%.2f,%.2f)' % cam.GetPosition())
        print('Camera Focal Point (%.2f,%.2f,%.2f)' % cam.GetFocalPoint())
        print('Camera View Up (%.2f,%.2f,%.2f)' % cam.GetViewUp())

    for i in range(n_frames):
        ren.GetActiveCamera().Azimuth(ang)
        renderLarge = vtk.vtkRenderLargeImage()
        renderLarge.SetInput(ren)
        renderLarge.SetMagnification(magnification)
        renderLarge.Update()
        writer.SetInputConnection(renderLarge.GetOutputPort())
        # filename='/tmp/'+str(3000000+i)+'.png'
        if n_frames > 1 or path_numbering:
            if out_path is None:
                filename = str(1000000 + i) + '.png'
            else:
                filename = out_path + str(1000000 + i) + '.png'
        else:
            filename = out_path
        writer.SetFileName(filename)
        writer.Write()

        ang = +az_ang


if __name__ == "__main__":
    pass
